Know the game

Rules make the action readable

Master the universal ideas first, then check the exact rule set for your league, age group, or tournament.

01

Scoring

A free throw is worth 1 point. A legal field goal inside or on the three-point line is worth 2; a legal field goal beyond it is worth 3.

02

Traveling

Moving a pivot foot or taking steps beyond what the governing rules allow without a legal dribble is a violation.

03

Double dribble

A player cannot end a dribble and start another unless control was lost through a shot, pass, opponent touch, or another rule-defined event.

04

Out of bounds

The ball is out when it touches a boundary line, a person on or outside it, or an object defined as out by the rule set.

05

Personal foul

Illegal contact can lead to a throw-in, free throws, team-foul penalties, or disqualification depending on the situation and league.

06

Shot clock

Competitive leagues limit possession length, but the exact clock and reset rules vary. Recreational games may not use one.

Five traditional positions

Roles are starting points, not limits

Modern players often share responsibilities, but these labels still help beginners understand spacing and matchups.

1

Point guard

Organizes the offense, handles pressure, and creates passes.

2

Shooting guard

Spaces the floor, scores, and attacks closeouts.

3

Small forward

Connects perimeter and interior play with versatile scoring and defense.

4

Power forward

Screens, rebounds, defends size, and increasingly handles or shoots.

5

Center

Protects the paint, rebounds, screens, and finishes near the rim.

Numbers that commonly vary

Game length

Quarter or half length depends on level and competition.

Shot clock

Possession and reset timing differ across rule sets.

Foul limits

Disqualification and team-bonus thresholds vary.

Court markings

Three-point distance, lane dimensions, and restricted areas vary.

Timeouts

Number, length, and advancement rules differ.